clever title

Art stuffs and game doodads

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DIG IT! Der Bagger-Simulator - Offizielle Webseite

The website is online so it’s now safe to signal boost and show off the game I’ve been working on since January. I’ve learned a lot during the producation of this, and I am so happy to be back with the company and the people I got to know during my earlier internship there.  

Filed under cape copenhagen dig it! der bagger-simulator digger simulator simulation games 3d art video games games game development

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I feel a little proud to have continued with this, even though there’s still a long way to go and there are several areas I wish to improve, but it’s been such a long time since I’ve worked diligently on any 2D art. It feels really good to have managed it again. 

I feel a little proud to have continued with this, even though there’s still a long way to go and there are several areas I wish to improve, but it’s been such a long time since I’ve worked diligently on any 2D art. It feels really good to have managed it again. 

Filed under soli amell art wip

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For fun, reference and my own sanity whenever I feel the desire to take my lady mage for yet another spin through Origins, I’ve been tinkering with a Soli headmorph for … too long really. It’s finally at a stage where it translates reasonably well into the character creator, so I’m calling it done until I have another flip and decide some small detail is horribly off. 

Filed under soli amell amell dragon age dragon age origins headmorph dragon age toolset jules plays games

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The internet just changed: Net Neutrality is dead.

anatomicalart:

donc-desole:

nerdfaceangst:

nerdfaceangst:

cthulhu:

chairhiro:

feigenbaumsworld:

image

Last Wednesday, FCC Chairman Tom Wheeler announced a proposal for new rules that would allow for a “ fast lane” of Internet traffic for content providers who are willing (and able) to pay a fee. [1] The proposal reverses the FCC’s previous commitment to net neutrality and open internet and allows ISP’s like Comcast or Verizon to slow down and censor services that don’t pay the toll.

We have to be totally honest, this situation is seriously grim. But there is still hope. The FCC already knows that the Internet community wants net neutrality, but they think they can put their spin on these new rules and sneak them through. If we can prove them wrong right now with a massive public outcry, we can literally save the Internet once again.

We need to stop the FCC now. Big business groups are already ramping up lobbying efforts with the FCC in swarms since Wednesday’s announcement in support of censoring the open Internet and to ensure this dangerous proposal moves forward. [2]

This is a critical moment. In the last few weeks more than 65,000 people have taken action with us. Can you help us get to 80,000 by the end of the day today?

[1] Gautham Nagesh. “FCC to Propose New ‘Net Neutrality’ Rules”.
http://online.wsj.com/news/articles/SB10001424052702304518704579519963416350296

[2] Edward Wyatt. Edward Wyatt. “Lobbying Efforts Intensify After F.C.C. Tries 3rd Time on Net Neutrality” http://www.nytimes.com/2014/04/25/business/lobbying-efforts-intensify-after-fcc-tries-3rd-time-on-net-neutrality.html?hpw&rref=politics

 

we’re almost 3/4 of the way there!! c’mon guys, every bit counts!

will it ever stop

fucking signal boost

IF YOU ARE NOT SIGNAL BOOSTING THIS YOU ARE NOT PAYING ATTENTION.

IF THE U.S. FALLS TO THIS IT WILL OPEN OTHER DANGEROUS DOORS INTERNATIONALLY.

Last one, SIGNAL BOOST!!!

We do not normally post this content on this blog but this situation is dire please reach out where you can. If you think internet censorship and restrictions end with the end if net neutrality you are poorly mistaken. It will continue and more lines will be drawn around us. The worst part is is not being properly reported in the news and the average person is unaware.
more will be changed and taken if you don’t stand up now

(via crispyfishsticks)

Filed under net neutrality internet freedom battle for the net signal boost internet

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pixelfable:

Interrupting regular programming to do some shameless self-promotion: my first title as a game developer has been released for iOS! It was a small team and I ended up touching a lot of different stuff — 3D, lighting, UI, cutscenes, textures, QA, and had the joy of working with some really talented, hard-working folks. So proud!

On to the next game!

Filed under game signal boost